And then suddenly the rigging process becomes simpler with the plugin which includes not just the biped and quadruped bone setup but all the controllers too. Creating the attributes is no pain.
This seems to be the most exciting part in the process. Am eagerly looking forward to just skin the characters.
A month and a half left for submission and i still haven't animating. Well the bone setup and rig is almost getting over which i ll put up soon.
Am also done with rough animatics which is too heavy to be uploaded here.
anyways i ll keep you posted :D
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